![]() ![]() ![]() I’ve tested it out and it works really well and you may be able to take some ideas from this anticheat. Here’s a really good anticheat that I’ve seen that simply tries to stop what an exploiter is doing rather than kick or ban them from the game, although it’s experimental. Upon determining a player is cheating, it teleports that player back to where they were last time they were … It does this by using a set of “heatsinks”, which quickly gain heat while a player is displaying anomalous behavior, as well as a set of assumptions, such as players only being able to jump a certain height off the ground. I created an experimental anticheat system that heavily curtails common movement cheats like speeding, teleporting, noclipping, flying, and ludicrously-fast spinning. FJ's (Experimental) Character Anticheat Creations Feedback ![]()
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